• BIG SCREEN UI CONCEPTS
  • product management, UI design
  • UI concepts informing product design

    "TV" is changing - from the size of the screen video is being watched on to the content itself. This time / channel grid UI no longer represents the fastest way for consumers to connect to the content they want to watch.

    Amongst the most popular forms of video entertainment "online" are video game streams - from live competitive play (esports) to play throughs of single player experiences - people can connect to the content more directly and more discretely than ever.

    The following mockups, prioritizes only the essential attributes consumers are looking for (the game in motion, the title of the game and it's popularity) in a big screen UI. Sensitivity was paid to the limited control options that remote controls provide.

    The mockups also represent a "first cut" at a data MVP (minimum viable product); the attributes Gracenote will need to / are building into the APIs.
  • Streaming content enhancing broadcast content

    These mockups were presented to Gracenote data customers as examples of how streaming content can interleaved with a modern execution of the channel / time based TV grid.